AI Insights · Timothy · January 2022
Top 5 Cars Games on Android in Oceania Q4 2021
Explore the performance trends of the top 5 car games on Android in Oceania during Q4 2021, highlighting their weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw some interesting trends among the top car games on the Android platform in Oceania. Here, we delve into the performance of the top 5 car games, based on data from Sensor Tower.
Traffic Puzzle: Car Jam Escape from Huuuge Games experienced a consistent weekly revenue, peaking at around $6.3K in late November. Weekly downloads fluctuated, with a notable drop to 664 in late November before rising slightly to 1.5K by the end of December. Active users saw a decline from 13.3K in late September to 8.5K in early December, before recovering to around 11.7K by the end of the quarter.
F1 Clash - Car Racing Manager from Hutch Games showcased a peak in weekly revenue at $7K in late October, with a subsequent decrease to $3.9K by the end of December. Weekly downloads peaked at 828 in early December but dropped to 389 by the end of the month. Active users remained relatively stable, starting at 3.5K in late September and ending at around 2.6K by the end of December.
Burnout Masters from Road Burn Games saw significant growth in weekly revenue, peaking at approximately $14.5K in the last week of December. Downloads also increased, reaching 2.9K in the same period. Active users rose from 2.7K in late September to 4.5K by the end of December, indicating a growing user base.
Torque Burnout from Grease Monkey Games experienced a steady increase in weekly revenue, peaking at $1.3K in the final week of December. Weekly downloads showed a slight increase, reaching 1K by the end of December. Active users saw a peak at 5.5K in mid-December before slightly dropping to 5.1K by the end of the month.
Car Parking Multiplayer from olzhass had a peak weekly revenue of $887 in mid-November, with a subsequent decrease to $500 by the end of December. Weekly downloads saw a high of 1.5K in late October but dropped to 425 by the end of December. Active users declined from 9.1K in late September to 4.6K by the end of December.
For more insights and detailed data, visit Sensor Tower.